Moma applied design exhibit

minekafon2

Massoud Hassani (Dutch, born Afghanistan 1983). Mine Kafon wind-powered deminer. 2011. Bamboo and biodegradable plastics, 87 x 87 x 87″ (221 x 221 x 221 cm). Gift of the Contemporary Arts Council of the Museum of Modern Art. Photo by Rene van der Hulst

minekafon

Photo by Mahmud Hassani

2_tetris94

Tetris. Alexei Pajitonov (Russian, born 1955). 1984. Video game. Gift of The Tetris Company, LLC. © 2012 The Tetris Company, LLC.

5_simcity

SimCity 2000. Will Wright (American, born 1960). Publisher: Electronic Arts. 1989. Video game. Gift of Electronic Arts. © 2012 Electronic Arts.

925.2012

Dirk Vander Kooij (Dutch, born 1983). Endless Flow rocking chair. 2011. Recycled plastic, 31 1/2 x 16 9/16 x 26 3/4″ (80 x 42 x 68 cm). Architecture & Design Purchase Fund. Photo: The Museum of Modern Art, New York

pacman

Tōru Iwatani (Japanese, born 1955) of NAMCO LIMITED, now NAMCO BANDAI Games Inc. Pac-Man. 1980. Gift of NAMCO BANDAI Games Inc. Image courtesy of NAMCO BANDAI Games Inc.

Applied Design at MoMA

Friday, March 1st, 2013

Attention, New Yorkers: Starting tomorrow you've got the chance to check out design in action (apparently design is about more than just making things pretty, who knew?) to the Museum of Modern Art's exhibit Applied Design. Running March 2 through January 31, 2014, the event showcases everything from an inventive landmine sweeper to a vase made by bees to video games like Pac-Man and Tetris. You can check out a preview of the exhibition here.

From MoMA:

There are still people who think that design is just about making things, people, and places pretty. In truth, design has spread to almost every facet of human activity, from science and education to politics and policymaking, for a simple reason: one of design’s most fundamental tasks is to help people respond to change. A designer today can choose to focus on interactions, interfaces, the Internet, visualizations, socially minded infrastructures and products, 5-D spaces, bioengineering, sustainability, video games, critical scenarios, and yes, even furniture. Several outstanding examples of this vitality and diversity are presented in this installation, ranging from a mine detonator by young Afghani designer Massoud Hassani to a vessel made by transforming desert sand into glass using only the energy of the sun. Also on display are 14 videogames—including Pac-ManThe Sims, and Katamari Damacy—that constitute the beginning of a new branch of MoMA’s collection.

 

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